RayTracer

RayTracer

I wrote a simple ray tracer in C++, to teach a session at the York Code Dojo. I intend to work on it as time permits, to make it into a path tracer. The current version can be found at https://github.com/cmaughan/RayTracer. On a fast machine you can rotate and spin the scene in real time. When you stop moving the camera, it begins to accumulate pixels for AA and lens blur. The next work item on the list is texture filtering…