Mgfx is a teaching framework I’ve used at York Developers. It has a simple support for building 2D and 3D applications in C++, with cross platform support.

Mgfx was my first foray into making an application that ran on Mac, Windows & PC, and was easy to build from github. I would do some things differently now, but it remains a handy tool for trying new ideas.

When combined with ImGui it is easy to make a new renderer and let the user pick parameters. The binary also lets you switch between the various demos.

On Github here


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